Michael Mumbauer

Michael Mumbauer

CEO

Liithos

San Diego, California

About Michael Mumbauer


20 years of experience across AAA game development, Hollywood production, and emerging technology. He is the founder and CEO of Liithos, an entertainment IP company focused on building generative AI-powered narrative worlds for interactive and social-first platforms.
Mumbauer spent 13 years at PlayStation's Visual Arts studio, where he served as Studio Head and helped grow the team to more than 300 developers with an annual operating budget of $40 million. During that period, he contributed to the co-development of major franchises including The Last of Us, Uncharted, God of War, and Spider-Man. He also founded PlayStation Malaysia, the company's first internal co-development operation in Southeast Asia.
Earlier in his career, Mumbauer worked on performance capture productions at Sony Pictures Imageworks, contributing to Beowulf and Monster House alongside directors Robert Zemeckis and Steven Spielberg. He holds two US patents related to performance capture and virtual camera systems.
In 2020, he co-founded That's No Moon, a AAA game studio that raised $100 million in investment from Smilegate and scaled to more than 70 developers in under six months. He founded Liithos in 2022. At Liithos, he is developing Trace War, a transmedia universe created with PlayStation creator John Garvin, and The Watch, a generative AI micro-pilot for vertical storytelling formats.
Mumbauer attended the School of Visual Arts in Manhattan, where he studied Computer Art. He grew up in Goshen, New York.

Areas of Focus


AAA game developmentGenerative AI narrative worldsPerformance capture technologyGame studio leadershipTransmedia storytelling

Career Background


Liithos

Founder, CEO and Creative Director

California

2022 – 2026

That's No Moon

Co-Founder, CEO and Executive Producer

2020 – 2022

PlayStation / Sony Interactive Entertainment

PlayStation Visual Arts Studio Head and PlayStation Malaysia Founder

San Diego, California

2007 – 2020

The Mill

Performance Capture and Virtual Production

London, United Kingdom

2007 – 2007

Sony Pictures Imageworks

Virtual Production and Performance Capture

2003 – 2007

Acclaim Entertainment

Senior Developer

Salt Lake City, Utah

ClickRadio

Animation and Creative Innovation

New York City, New York

Education


School of Visual Arts

Computer Art

Manhattan, New York

1997 – 2000

Media


Press


Michael Mumbauer of California Launches "Build the Future Responsibly" Personal Pledge on Ethical AI in Creative Industries

Michael Mumbauer of California, founder and CEO of Liithos and a longtime creative leader in video games and digital storytelling, has announced a new personal initiative focused on the responsible use of generative AI in creative industries.

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PlayStation veterans form new studio, Liithos, will focus on web3 games

PlayStation Studios veterans Michael Mumbauer and John Garvin have announced the formation of a new game studio called Liithos, which is working on a blockchain-tied game called Ashfall that's intended to launch on PC, Console, and a decentralized network called the Hedera network.

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Sony is building a new dev team to work with Visual Arts and Naughty Dog on a ‘AAA’ title

Michael Mumbauer, who has since departed Sony, founded the San Diego-based Visual Arts Service Group in 2007 with the goal of growing some of PlayStation’s biggest franchises.

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Liithos pivots and launches Clickbait humor game in No One Is Safe franchise

Liithos, a transmedia and game company led by former Sony game developer Michael Mumbauer, is launching a satirical game called Clickbait as part of its No One Is Safe franchise.

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Sony's New San Diego Team Is Working on 'Existing Franchises'

Michael Mumbauer worked at PlayStation as Studio Head until November 2020. In the segment of his profile detailing his work with the new San Diego team, Mumbauer writes: “His latest achievement is having built a brand new, all-star, AAA Action/Adventure development team for Playstation.

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Michael Mumbauer: Building Stories at the Edge of Games and Film

Michael Mumbauer has spent more than twenty years working where technology and storytelling meet. His career moves through video games, film, and now new forms of digital worlds. Along the way, he has helped shape some of the most influential entertainment projects of the modern era.

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That’s No Moon Studio Formed By Ex-Naughty Dog And Infinity Ward Devs

We started That’s No Moon with a singular vision of creating unforgettable stories and characters that will define and extend beyond our medium. I’m proud to share that ambition with such a talented team of creators and our incredible partners at Smilegate.

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Awards & Recognition


  • Gamescom Asia Keynote Speaker — Gamescom Asia, October 2021
  • Keynote Speaker: Level Up 2018: Beyond Interactive Entertainment — Level Up KL, 2018
  • Keynote Speaker — Level Up KL: The Gateway to Southeast Asia's Game Industry, November 2015
  • Believable Humans — GDC, March 2015
  • Climbing Out of the Uncanny Valley — Sony PlayStation Global Tech Conference, March 2010
  • Cinematography in Videogames — Sony PlayStation Global Tech Conference, March 2007

Licenses & Certifications


  • US Patent 20110181601 — Capturing Views and Movements of Actors Performing Within Generated Scenes, Issued July 28, 2011
  • US Patent US20100253676 A1 — Simulating Performance of Virtual Camera, Issued October 7, 2010

Frequently Asked Questions


What does Michael Mumbauer do?

Michael Mumbauer is the CEO of Liithos, an entertainment IP company he founded that builds generative AI-powered narrative worlds for interactive and social-first platforms. He has 20 years of experience spanning AAA game development, Hollywood production, and emerging technology.

What is Michael Mumbauer known for?

He is known for his 13 years at PlayStation's Visual Arts studio, where he served as Studio Head and contributed to franchises including The Last of Us, Uncharted, God of War, and Spider-Man. He also holds two US patents related to performance capture and virtual camera systems, and has spoken at events like Gamescom Asia and GDC.

Where is Michael Mumbauer based?

Michael Mumbauer is based in San Diego, California.

Where did Michael Mumbauer study?

Michael Mumbauer attended the School of Visual Arts in Manhattan, where he studied Computer Art.

Who does Michael Mumbauer work for?

Michael Mumbauer works for Liithos, the entertainment IP company he founded in 2022.

Last updated April 20, 2026